Animation is a visual technique that provides the illusion of motion by displaying a collection of images in rapid sequence. Each image contains a small change, for example a leg moves slightly, or the wheel of a car turns. Animation simulates movement through a series of pictures that have objects in slightly different positions. When the images are viewed rapidly, your eye fills in the details and the illusion of movement is complete. A simple theory known as persistence of vision offers an explanation.
When used appropriately in your application’s user interface, animation can enhance the user experience while providing a more dynamic look and feel. If images are flashed before the eye at a speed of at least ten frames per second, the brain thinks it is seeing a single moving image. Moving user interface elements smoothly around the screen, gradually fading them in and out, and creating new custom controls with special visual effects can combine to create a cinematic computing experience for your users. If the frame rate is too slow, the motion will look awkward and jerky. If the frame rate is too high, the motion will blur. In the English language animation is mostly associated with the work of film makers.
In Latin, ‘Anima’ means soul. Animation is all about giving soul to a character. It is about moving something which cannot move itself. Time and space play a critical role in animation. In the simplest sense, animation is something that makes slide objects move on a slide. And slide objects can be anything on a slide, these include text, pictures, charts, SmartArt graphics, shapes, even movie clips. It is the process by which we see still pictures move. Each picture is shot on film one at a time and is shown at the rate of 24 pictures per second making the pictures appear to move. Some problem solving in numeracy will help children grasp this.
Animation is both time-consuming and costly to produce. Animation is any thing that moves on your screen like a cartoon character. For this reason, most of the animation made for television and film is produced by professorial studios. However, there are also many independent studios. In fact, there are many resources, such as lower-cost animation programs and distribution networks, that make the work of the independent animator much easier than it was in the past.
Animation techniques
2D cel animation
3D CGI animation
3D motion capture animation
When animation is used for films or movies, each frame is produced on an individual basis. As you can see animation is a very powerful tool in the PowerPoint scheme of things, and a little planning and thought before adding any sort of animation is paramount. Frames can be produced using computers or photographs of images that are either drawn or painted. Frames can also be generated by altering a model unit in small ways and using a special camera to take pictures of the results. No matter what method is used, the film or movie that results fools the eye into seeing continuous movement. Get your pupils to test this by waving your hand in front of their eyes very fast.
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